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There are enough achievements left that it feels like this should still be a part of expected gameplay, but progression feels more like a function of extensive time rather than gameplay now. Cookie Clicker, a game about making an absurd amount of cookies, millions, billions. Is there something I'm missing? I only use the pantheon to shorten ripening time, but it feels like every other option has as many drawbacks as benefits. It seems like everything progresses on sugar lumps now, but after ascending the farm for the sixth time, it's starting to lose a bit of its charm. To get the upgrade achievement requires 55 lumps per building, or 942 sugar lumps after subtracting what I already spent to unlock mini-games and expand the farm.
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The only approachable achievements are the stock market ones, which partially rely on spending sugar lumps, and I haven't cracked a hundred yet. To buy the 10 more of the last 4 buildings costs 7 orders of magnitude more than I make per second. all prestige upgrades and 22.794 trillion prestige.I've been idly progressing for a while, but after 60 days it's hit the point where progress is so slow and repetitive that it's almost a chore. Other versions are knockoffs and not to be discussed here. The official mobile version for android was uploaded by Dashnet. Only posts related to Cookie Clicker are allowed Questions that are answered elsewhere may be deleted. The answers to most questions about the game can usually be found in one of these three locations. Please search the subreddit, the official wiki and the subreddit wiki before asking any questions about the game. If you need help, explain your problem in detail and post screenshots of your stats. Please report spam and posts that break the subreddit or Reddit rules. It was released on August 8th, 2013 by /u/Orteil. r/cookieclicker is here to help you make more cookies.
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